Project date: 2020
Type: Academic | Thesis
Author: Sofia Chechelnitskaya
Age: 12
Tutor: Egor A. Orlov
Description: The author proposes to look at the world of the future as the space of game laws of physics. What if the laws of physics are not static, but you can customize them for yourself? What would this fantastic world look like? The work combines familiar formulas from physics with formulas from computer games. Houses, according to the idea, can bend more than 400 degrees, break the perspective and connect with the horizon line. The Amazing machine uses various principles of game transformation in order to give a person maximum freedom and opportunities. For example, a house can open up like an umbrella if it is raining. Or shrink and fit in the hand if the person went for a run. And if someone accidentally sat on the house at a party the building shrinks.